Hello! I made a localization system for Unity that allows edit and add languages after building the project 😜 .

Some Features:

  • Use LocalizationTextEditor Window to creating or edit localization texts
  • Translate UI Text Components using the LocalizedText.cs component
  • All localization data are stored in StreamingAssets folder and allows edit and add languages after building the project

Check it out on my github and support me on Patreon.

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